Showing posts with label Architect's Home. Show all posts
Showing posts with label Architect's Home. Show all posts

Monday, April 6, 2015

Theif Chapter 4 - Escape the Architect's Home

As you may have noticed, I dropped the previous numbering system. As I have stated previously, I really don't like this game. It was just a convenient test game for my EZ Cap device. However, I seemed to get hits off of the YouTube videos from the game play, as well as the test clips. So, I decided to finish the game, and do a guide.

The old numbering system was based on the test clip numbers, and had nothing to do with the actual game play. As such, chapter four was being listed as Thief 8. From now on, I will title the blog segments according to the chapter in the game, or the side mission. I will then do a game review after I've finished it.

Now for the story, as we left it:

This section starts with a cut scene. You have just finished the puzzle, and have grabbed the blueprints that you needed. The guards have finally busted open the door, and plan on shooting to kill... Just watch the video. It will be more fun.

Before the cut scene ends, press and hold the left trigger, so you'll be running. Also be sure to have the left analog stick moving you forward. If you stop, or try to jump off of the railing, the guard dogs will get you. If you run into the dogs at the end of the roof, they will kill you. So just run, automatically hop over the table, veer slightly to your left, and automatically jump off of the roof.

Once, you're past the dogs, KEEP RUNNING FORWARD! The only time you can stop is when you enter the next cut scene. Take a brief rest, you've earned it. Even Garrett takes a breather in the clip.

The guards are currently leaving you alone, so check the area for a stack of crates. The one on top will be wrapped in burlap. Climb these, and head up to the ledge. Climb up the rope, hop onto the roof, and enter the door. Crotch down, and head into the vents. It's a good thing they didn't have Myth Busters back then. They would have told him the vents would make too much noise to work for stealth.

Follow the ducts to the end, and be prepared. After the load screen, you'll have, ANOTHER CUT SCENE.

To be continued....


Thief Chapter 4 Part 3: Find Jacob

The first thing that you have to do is enter the Architect's house. This won't be easy, since it's heavily guarded. There are also two dogs caged in the area. The dogs are very alert, and not only do the guards patrol, but some carry torches. There are two small buildings nearby. A greenhouse to the left, and what I believe is a shed to the right.

As you can see in the video, I made a few attempts to just sneak in, and I kept getting killed. Garrett really isn't made to do a lot of fighting. Eventually, I got as close to the greenhouse dog as I could, and shot it. I let the two guards for that area come by, and took them out. I was then able to swoop to the door, and open it. I also closed it as soon as I got in.

The clips over lap here. This clip shows part of my exploration to the house. My apologizes for not editing the clips. I am trying to show the game play in as natural a way as possible. This is my first play through of the game. The whole idea of this blog is to give you an idea of what the game play feels like, as well as provide solutions. I don't finish the game, then replay it with all of the answers ready for me as I capture game play.

Next up, exploring the house, in order to find Jacob.