Thursday, April 16, 2015

Thief Chapter 5: The Forsaken

You've decided that you should follow up on what Erin told you, so Basso is kind enough to row you to the island that is home to the asylum. The HAUNTED asylum, that is. After the cut scene, explore the outside of the building. There is some good loot to be had. Since there aren't any guards, just explore freely.

Enter the building, and look around. There isn't anything to be afraid of. Yet. Go through the Men's area first. There will be a key hidden inside that you will need to open the Women's area. The key will look like a small, golden statue of the Empire State Building. Why do so many games have keys that look like this? Serious Sam, for instance.

Explore the Men's Ward until you reach a dead end. You will see a valve nearby. Turn it, and a gate opens, allowing you to advance. Explore the rooms, and you'll eventually find the key. if you don't see it, watch the videos that accompany this blog. The main points are discovered. I did not get all of the treasure, but I did finish the level.

Do yourself a favor. While exploring, always use the keyhole before you open a door. Several of them will have a ghost, some of which will peek back at you through the keyhole. They will disappear once the door opens, so don't close it afterwards and expect to see a ghost.

Backtrack, and head to the Women's Wards. Again, there isn't anything that will actually harm you yet, so take your time and explore. When you're ready, follow the cursor to the records that you came for. Outside the brightly lit room is a wire box. I didn't use focus before I cut the wire, so I don't know what it was attached to. Sorry.

After you grab the records, look up above a cabinet for an air vent. Climb the cabinet to get inside. You now have access to some new areas.  Explore all of the areas that you missed, and move on. Be sure to look into every peephole that you see. Some will advance the story, using cut scenes. Your next exit point is a pile of crates/debris blocking a doorway. When you find it, squeeze through, and into the next area.


Your next step is to "descend to the treatment level." Go through the door, and down the stairs. Open the door and walk through. Jump to the beam across the gap, and as soon as you reach the platform, turn left and up the stairs. There's another valve waiting for you. Now go back down, and take the other set of stairs until you reach the bottom.

I didn't notice until I watched the video of my play through, but there is a ladder by the switch. Pushing the switch appears to have made the ladder move out of reach. I have no idea what was at the other end of the ladder. Sorry. Just more proof that I'm doing this on my own as much as possible, and not using a cheat book. I'm a treasure hog. There's no way I'd pass any up if I knew how to get it.

Go back to looking through the keyholes if you want. There aren't any interesting ghosts, but you'll get an idea of what's behind the doors. There's also another cut scene behind one of them. Later, you'll be able to open and close them with the switches. But for now, the power is off. Which, of course, means that you'll have to find a power source soon.

When you hear Garrett say "there must be a generator around here somewhere," you've reached the desk with the elevator key. Pick the lock on the desk to get it. Continue going through the hallway, and down the stairs. At the end of the generator room is a throw lever. If you can't find it, face the door that you entered the room from, and use focus. It will be on your right hand side.

Now that the power is on, you can open the doors in this area. But be careful. There are now things that can hurt you. Press the Lock Down Override next to the desk that had the elevator key in it. An alarm sounds, and the gate behind you is closed. You will have to leave through the only open door available.

Take the syringe off of the restraining chair, and a cut scene triggers. This scene has an ending that might not be suitable for everyone. So, if you're the squeamish type, why are you playing a game like this in the first place? Go play Smurfs 2... Wait, I didn't play it. For all I know, the Smurfs take a chainsaw to Gargamel.

You are not only seeing what happened to Erin, you are now in her place, reliving the memories first hand. She did not have a nice time while she was in this place. It turns out that Erin did steal the Primal, the Baron wants it back, and Erin has faced a fate worse than death. Now it's time to leave this area.

Outside the room is a crazed person in a straight jacket. He is very strong, fast, and alert. If you can sneak past him, great. I couldn't, so I took him out. Then forgot to save the game when I went to take a break, and had to do it again. Hence the strange repeat in the videos. Thankfully there was an auto save point after the cut scene.

Enter the well lit room to the right of the chair room. There is an open vent near the floor that you can use to get to the next room. This room also has an exit vent, as well as a door. If you use the vent, you can see another "psycho" admiring his handy work. Specifically, he tied a doctor to the elevator, and is making it go up and down. I have no idea why.

If you exit through the door, you can choose to sneak past him, but then you have to give up on the treasures in the room. You can also sneak up behind him for a stealth kill. As you can see from my scores and statistics< i gave up on getting a ghost score a long time ago.

Turn off the elevator to get the treasure on top of it. Go behind the elevator and hop down into the pit. Unscrew the grate by the floor, and go inside. There's a maze of duct work that will lead you to the main building. Use the lever to gain access, but be very careful. Remember that creature from the library? The one that ignored you? He's not alone down here, and he and his friends are VERY alert, Be quiet, and put out lights whenever you can.

On your left is an elevator that you have to crotch to enter. Pick the lock, and head up. You are now on the other side of the ward that has the elevator with the doctor tied to it. There is another psycho in the well lit room, so be cautious as you move around. When you're done looting, take the elevator back down.

Turn left as you exit, and keep taking lefts as you head down the stairs. Eventually, you'll come across a focus point, so you can upgrade your focus skills. Now head back in the direction that the monster was moving. DO NOT TRY TO SNEAK ATTACK HIM! YOU WILL LOSE! Just follow from a distance for now.

Once you're in the Reformation area, be extra careful. There are several monsters in the area, as well as noisy items on the floor. DO NOT take the path on the right. One of the monsters is there, and so well cloaked by darkness that you won't see it until it's too late.  As you can see, not only was I ambushed, but I forgot to save periodically. Instead of capturing my replay of the section, I decided not to hit the record button until I was back to where I died.

The idea here is to move as slowly and quietly as you can. Swoop when you have to, but keep moving down. Eventually you will come across another debris filled doorway, that is very well lit. Run to it as soon as you're detected, and hit "X" the second you reach it. The monsters won't be able to follow you.

Pull the lever, ignore the monsters trying to grab you from inside the cells and sewers, and move forward. Pull the next lever, and go through the door to enter the psychic realm once more. After the cut scene, move forward, fall, and watch another cut scene.

Explore, grab the poppies, and enter the room that they lead you to. You get another cut scene before you can leave the area. Backtrack, and head to the next door. Climb the upended bed to get another poppy, and hop onto the ledge. Pick the lock inside the picture of Garrett. This opens a new door for you.

Leave, and look through the keyhole in the next door. You see Erin in a Victorian gown, hiding her face in the corner of the room. Tap her on the shoulder with the "X" button, experience one last cut scene, and you're back to safety in the real world.

The Game Play Videos


                                        








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