Monday, April 6, 2015

Thief Chapter 4: Finding The Secret Blueprints

Now that you're inside the building, look around. The only room that you need to avoid for now is the study. Granted, you can go straight there, but there's a lot of loot to be had, so don't.

As you sneak around, you'll see that there is someone blocking the stairs going up, so examine everything on the ground floor first. Past the kitchen on the main level, there';s a wine cellar.  sneak around, or take everyone out. Use focus to find the hidden switch. Once you do, use focus again, so see that there are a few pressure plates on the floor. Follow them to the end of the red wire, and you find a fuse box. Use your wire cutters, and they're off.

Follow the passage to the end, and you're in the greenhouse. Turn the valve to release some steam. This gives you a little cover from the guards. However, they will notice an open door, so be prepared to take them on, if you didn't before entering the house. If you need it, there's a poppy to the left, after you leave the greenhouse.

Go across the now guard free yard (or sneak if you're taking that path), and use a blunt arrow on the second floor ladder in the corner. Follow the ledge until you come across an open duct. Enter it, and follow it to a room with two women talking. It doesn't matter that the room is very well lit. Just drop down, and follow the ledge on your right. It will take you to a canopy bed with a wooden top. Jump onto that, then jump down behind the dressing screen. Swoop past the women, and to the door. If you want to try for some treasure, go right ahead. But be prepared to take out two innocents if you're caught.

Notice the fancy, and HEAVY, chandelier hanging above the guard at the bottom of the other stair case? If you happen to have a nice, sharp arrow handy, take him out the easy way. Or try to hop over the rail behind him. Whatever works for you.There is also a second guard on the far end of that landing, so it will be easier if you sneak up, take him out, and then hit poor ol' Wile E Coyote with the chandelier. 

Don't go down yet, however. There's still some exploration to do on this floor. One of the rooms will have a staircase going up. Unlike the previous set of stairs, this guard is too concerned that the person inside has the Gloom (the disease plaguing the town). Sneak up and take him out, so you can get inside the room. If you bought the razor, you can also grab the painting on the wall across from the door. The door itself doesn't open, so just head back down. It's time for the study!

Head on in, and wait for the guard to stoke the fire. Once he does, sneak up behind him and take him down. The woman inside will run off screaming if yu let her, so take her down, too. Grab everything that you can find, then use focus to find the secret passage. Pull the switch, and head on through.

Take the elevator up, and you'll find Jacob hanging around. Or rather, you'll find that he's been hung by his neck with a noose. You now need to find the plans that he was looking for, and get out of there before it's too late. Climb the ladder, and look for a print that you can interact with. Besides concealing a hidden switch, it's a clue for the upcoming puzzle.

Interact with a pulley, to drop your friend to the ground. Don't worry about the guards outside, yet. They won't come in until you're done. Head back down, and grab Jacob's pen. Hey, you need the money more than he does now! Stand on the square tile, and start the puzzle.

This is a very simple puzzle. All you have to do is rotate the sections of the tower model, until the "windows," or whatever they are, face you. The sections have 3 sides that are basically smooth, so it's not hard to figure out which side should face you.

Once you're done, you get a cut scene.

To be continued....

      

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